In light of the recent news I'm probably not going to slap Deadeye on mine and I'll probably run Concealment Expert instead. Thank you for the screenshots, they were very helpful. Well Wolf, it won't be for a while because I grind so many ship lines at once and I'm not in any real hurry. But, I opted to not spend additional doubloons. The camo's available for doubloons are competitive, and worth considering. I got the camo from a previous bundle and finally get to use it, years later. The ship is using the Yamato High School Fleet anime camouflage, too. Tech-tree Yamato, with Commander Moeka China, from High School Fleet as Captain. How soon do you expect to welcome your Yamato?ĪRP Yamato with Commander ARP Yamato as Captain. Hope you'll share your build, and the thought processes that went into your decisions. It was a labor of love, despite the many signal flags consumed in the process of playing many salty random battles. I recently finished the research grind via the Izumo. While useful for comparison, I will freely admit my choices might not be everyone's 'cup-o-tea'. I'm enclosing screen shots illustrating how I set-up my ARP Yamato and my tech-tree Yamato and their Commanders with current skills. I want one, but missed the chance to get one before they were pulled and only available via a lucky crate. I was wondering if Deadeye is the move, but the Japanese battleships all have such bad surface detectability? Or should I go for the skill that enhances my Repair Party, or should I go for Concealment expert?Ĭongratulations on your Musashi. I was wondering how people are building their commanders post-rework? I've got a 14pt commander with the Fire Prevention skill, but I haven't selected his second 4pt skill yet. I am a happy Musashi owner currently working the Amagi in the tech tree.
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